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Creator’s Corner: Starting from Mini-Comics with Kelly Fernandez

4/30/2018

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The Creators on the Come Up interview series highlights noteworthy emerging artists in the comics field. 
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Kelly Fernandez

"I wish there was someone when I was younger to tell me that there isn’t one path to being a comic artist."

kelly-fernandez.com

@k3llyfernandez



Bio:

Kelly Fernandez is a cartoonist from Queens, New York. She was the recipient of the CAKE’s annual Cupcake Award in 2017 and a winner of Scholastic’s “Get Published by Graphix” competition. Her work has appeared in various comic anthologies such as Mine! and Dates: Volume 2 , as well as the teen literature and comics magazine CICADA. Her work often stars Latino women, and usually has something to do with folklore, monsters, or video games. When she’s not at her desk, you might find her looking for new places to eat or singing karaoke with friends.

Where are you from?

I was born in Queens, New York. My family is from the Dominican Republic.

Where did you grow up?

I grew up in Flushing, but I also spent a lot of time in Jackson Heights.

How did your experiences affect your art?

I think I was just exposed to a lot of things that come with being in a city as diverse as Queens. Flushing has a large Asian population, while the area of Jackson Heights that I grew up in has a large Latino population. As I’m getting older I’m realizing how being a part of both communities has affected me as a person and an artist. I went to school with kids who came from families who were Irish, Italian, Korean, Chinese, Mexican, Ecuadorian, and Colombian, and those are just the kids I can remember off the top of my head. We all brought different things to the table but we still all had things in common. I think it’s influenced what I like to draw, my artistic style, and the stories I tell.

You received a publishing opportunity through Scholastic. How has that experience been?

It’s been great, and also kind of surreal. I love working with my editor, and my new agent has been a tremendous help in giving me feedback on my story. I’m realizing it’s a lot different than working on a mini comic, since there’s so many steps and other people involved. But it’s been like a dream.

You are currently a graduate student. What drove you to pursue a Masters degree?

It was just a personal choice. I got my bachelors in graphic design, and I tried working in that field for a little bit after graduating. I didn’t like it at all, and freelancing has been difficult for me. Right now I’m studying to be a librarian so I can still be involved in the comics, since the public library was the place where I went for comics as a kid.

What type of stories do you like to make comics about?

I mostly like writing light-hearted stories, but I’d like to dip more into horror and suspense in the future. For me, making comics is like an escape from the real life, so I like to make cute, fun stories as a stress relief. I’m also trying to write stories that star latinas, regardless of the genre.

What’s your process? Elaborate on how you work through your projects. How do you break up your time for your projects at different stages?

I spend a lot of time writing and sketching in my notebook first. Usually my projects start with a drawing of a character and if I like them enough I ask myself: “what is this person’s story?” Then I write out the story with words (and drawings on the margins), and I might write a script if it’s a longer comic. If the comic is short (2-12 pages), I’ll go straight to thumbnails. After that I pencil and ink after thumbnails, and finally add color or graytones at the end. I try to give myself more time than I need whenever I start a project, just in case!

What do you recommend to aspiring artists that you wish you had known much earlier?

I would recommend artists to just take care of themselves, mentally and physically. I wish there was someone when I was younger to tell me that there isn’t 1 path to being a comic artist: For a long time I had a chip on my shoulder because I didn’t go to an art college and I felt like I would never be good enough. There are times where I go into slumps because there are artists who are better than me, doing better than me, or had better opportunities than me. I think every artist has their hang ups, but you can’t let those things keep you from doing what you want to do!

What do you love best about making comics?

I really like writing and drawing quick thumbnails, it’s my favorite part of making comics. It’s the most creative part, I think, and nothing is set in stone yet. Everything is still fast and loose in that stage.

What do you wish was different about the comics industry?

I’ve always wished that the comics industry was more diverse, but I think we’re slowly but surely getting there.

Which books do you recommend artists should have in their reference library? Favorite
instructional material?


I would recommend “Drawing Words and Writing Pictures” and “Mastering Comics” by Jessica Abel and Matt Madden. My professor used those books in college to teach us comics and they were incredibly helpful. I would also just recommend collecting books and mini comics from your favorite artists and peers. I think you learn the most from example, and seeing what other people are doing can be inspiring.

Top 5 Favorite Artists?

Osamu Tezuka, Tove Jansson, Junji Ito, Yoshihiro Tatsumi, and Kyohiko Azuma
Top Favorite Comic characters?

I love all the Moomin characters, and my favorite Tezuka characters are Black Jack and Astro Boy.
Top 5 Favorite comics, graphic novels?

Here are some series that I’ve read over and over again:
Black Jack by Osamu Tezuka,
Uzumaki by Junji Ito,
School Zone by Kanako Inuki,
The Drifting Classroom by Kazuo Umezu, and Yotsuba&! By Kyohiko Azuma.

What type of work are you interested in doing? Now? In the future?

​I’d like to keep making comics, but I’d also like to try writing chapter books and picture books. I’ve
always wanted to work on a video game or try storyboarding, too.

How can others find/ purchase your work? 

You can find my work on my website! it’shttp://kelly-fernandez.com/
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PV Comics: El Cómico in UNUSUAL SUSPECTS

4/27/2018

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This comic video features El Cómico having superhero struggles. 
Checkout the Prime Vice Soundtrack.
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Creators Corner: Making Mangas with Brittani Alexia

4/27/2018

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Brittani Alexia

@kuroitani

"I enjoy telling captivating stories through my art!"

Bio:

Brittani Alexia is self-taught traditional and digital artist with a focus in Japanese manga. She is currently a graduate student at Savannah College of Art and Design (SCAD Atlanta) finishing up her MFA in Sequential Art.

Where are you from?

I ‘m originally from Florida, but later moved to Georgia when I was four.

Where did you grow up?

I grew up in Lawrenceville which is about half an hour north of Atlanta. It’s a decently populated suburban area, so I was around a diverse group of people growing up. 

How did your experiences affect your art?

As a young kid, I really got into Japanese anime and manga and started drawing manga a lot. As I got older in high school is when I wanted to create my own stories. I was always drawing in between classes even into college. My biggest influence ironically came from Tetsuya Nomura after seeing his game, Kingdom Hearts. From there I wanted to do what he did and that’s where the idea of making manga became a passion.

You recently received a publishing opportunity. How has been that experience?

I’m in the finalization process with the publisher. However, that is all I’m allowed to say for now. As far as experience, the idea of being picked up is still sinking in for me. I’m slowly realizing that I’m now entering the professional world which I’m really excited about.

You are currently a graduate student. What drove you to pursue a Master’s degree? 

Even though manga was my passion, I went into computer science for my undergraduate. For a while, I thought I could do programming since I was decent with it. However, after working for two years in the field, I soon found out I hated it. So, I figured I had nothing to lose, and applied to SCAD’s master’s program. During that time, I learned if I was going to have to work, I might as well do something I love.

How has the SCAD MFA experience been for you? 

It has been amazing! I came into the program wanting and willing to learn as much as possible to get to professional quality with my work. It paid off. I’ve met so many great people and had so many opportunities to grow and learn more about the comic industry. I don’t regret a single day.

What type of stories do you like to make comics about?

I tend to skew more psychological and create stories that deal with tough issues such as inner growth, self-love and self-worth as well as depression and anxiety. I always enjoyed these kinds of stories more that were character driven. Especially after going through some rough parts of my life in college, I really felt the need to create stories based on what I learned dealing with such issues.

What’s your process? Elaborate on how you work through your projects. How do you break up your time for your projects at different stages?

I first start off with an idea that I would want to read, then turn that into story beats and write out a comic script. While developing the story I start off with the characters and their looks and personality. Then go into their story. Once that’s completed, I start thumbnailing out pages traditionally, then take them into the Clip Studio. I try to spend no more than a week on thumbnails. Once in Clip, I immediately start inking digitally. I tend to get one page inked completed in about two hours, and schedule myself based on the deadline. 

What do you recommend to aspiring artists that you wish you had known much earlier? What would you tell yourself 20 years ago?

Study the foundations of art first. Doing things like figure study and environments goes a long way if you have that strong foundation. I know some may feel that want to stylize their work, but I’m telling you that will come naturally. Also, it’s okay to reference other artists outside your preference. Although my look is manga, I’ve learned to pull techniques and ideas from artists from a wide range of styles and mediums. I tend to take other approaches and try to adapt them into my style.

What do you love best about making comics?

Seeing my characters and their story come to life makes all worth it. Like even if I’m struggling to get a page out or get frustrated during the process, I get this feeling of excitement when I see it come together on final pages.  

What do you wish was different about the comics industry?

I wish there were more known female POC creators out there. I feel sometimes I’m one of very few people who look like me doing manga-styled comics, even with other comics in general. I feel that there is a still a glass ceiling many artists are still trying to break through. Though I have noticed this is changing.

Which books do you recommend artists should have in their reference library? Favorite instructional material?

Have artist books from your favorite artist. I like seeing process work, and how they get to the final product. I collect artbooks from various artists and try to reference them whenever I want to get inspired or figure out a new process. I also buy figure study books. 

Top 5 Favorite Artists? ​

Tetsuya Nomura
Akira Amano
Jorge Jiménez
Kohei Horikoshi
Chiho Saito

Top Favorite Comic characters? 


Utena from Revolutionary Girl Utena
Cairngorm from Houseki No Kuni
Izuku Midoriya from My Hero Academia
Kaneki Ken from Tokyo Ghoul


Top 5 Favorite comics, graphic novels? 

With Great Abandon 
My Hero Academia
Houseki No Kuni
A Silent Voice 
Tokyo Ghoul


What type of work are you interested in doing? Now? In the future?

For now, my main focus is my current comic. However, in the future, I wouldn’t mind collaborating with others creators on different projects/anthologies. 

How can others find/ purchase your work? 

Find my work on Instagram, Twitter, Tumblr, and Facebook as @kuroitani.

​​​
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PV Comics: CLOKAS: Teaser trailer

4/25/2018

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Here is a teaser trailer to introduce you to characters from the Prime Vice Comics universe.

CLOKAS
THE HIGH POWERED ENTOURAGE

Original score by Obiaj
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Comic Draw: How To Design Comic Characters

4/25/2018

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This week’s tutorial goes over the design process for developing your characters on the iPad Pro using the Comic Draw app.
Download comic draw app free
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Write down as much information about your character as possible. Flesh out descriptions using the scripting feature on the app.
​ 
Description: age, facial features, background, character traits, clothes they wear & why, and setting of where they live are necessary for making a believable character.

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Use your notes as a launching pad for research. These will help you have an idea of what to look up for reference material. I recommend using Pinterest because you are able to create boards to collect and store a batch of images in a central location. Saving images and creating a photo album works fine as well but it takes up storage space. Going through the research process to develop your ideas helps you gain a strong foundation to build your characters.
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When you start drawing your initial character sketches silhouettes are the best way to get a feel for your characters without having to worry too much about details. Strong interesting shapes that are fun to draw work best for developing dynamic characters. Make as many variations as possible (about 25-50) with your silhouettes before settling on one.
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Choose your favorite silhouettes and lighten the opacity on it. Create a new layer and draw mannequins to begin fleshing out your characters.
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Having an interesting balance of black & white shapes gives your designs a pleasant look. 
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The final challenge of character design is being able to draw your figures in all and angles. It is a must to be able to do a full turnaround of your character when making comics. 

Character designs are fun to do. Creating believable heroes/ villains are the foundation of powerful stories. Using these steps will put you well on your way to making them memorable and come to life.

Thank you for checking out this week’s tutorial. I hope this has been helpful for you on your comic journeys!
​ 
Check out the additional resources below for links to the reference material I use.

Peace,
​ 
Loso


special thanks to our official sponsor Plasq for providing the invaluable app Comic Draw!
follow on us social media!


@Prime_Vice  #primevice 

@AnanyaVahal

@Plasq

@ComicDrawApp #comicdraw #startyourcomictoday

@ComicConnect

Additional Resources

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Creator's Corner: Talking shop with Jorge Santiago, Jr.

4/20/2018

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Jorge Santiago Jr. 

“I am big on making stories, and I’m that person at the cafe rocking out and drawing people when I think no one is paying attention to me. But they probably are because of my hair.”

@jorgesantiagojr.

jorgesantiagojr.com

Bio:


Jorge Santiago Jr. is a professional comic artist aiming to become your new favorite storyteller. He created and drew Curse of the Eel, Requiem Sonata, Rare Drops, and is the co-creator and artist on Spencer and Locke with David Pepose as the writer.

After earning his BFA in Graphic Design, he relocated to Atlanta. He obtained an MFA in Sequential Art from SCAD and  became a freelance artist. Today, he prolifically produces memorable stories and teaches others how make comics.


Where are your from? Where did you grow up?

I was born and raised in El Paso, Texas. I lived there until maybe I was 25 or 26. We moved around a little, but the house we moved into when I was in second grade is still my parents home.

How did your experiences affect your art?

My parents were always big on empathy; putting yourself in other peoples shoes which is important for any storyteller. I think when you can put yourself into someone else's place and see life from their eyes, you can write anything. 

My parents raised me to be humble and put others before myself, which I think is why I can write comics that make people feel something. I drew a lot in my youth, but I think that is the most important aspect of my childhood that has affected my work today.

Why did you pursue an MFA?

I didn’t know at 17 that the first comic I fell into would change my life, so I went for a BFA in graphic design and did comics as a hobby. It wasn’t until I was about to graduate that I realized that comics were going to be my everything.

When I wasn’t making the work I wanted or going to the places I wanted to go I decided that I wasn’t good enough to be published or garner anything but a passing glance from most people. 

I moved away from my home and family to Georgia to get my MFA in comics, now that I knew exactly what I wanted to do.

What type of stories do you like to make comics about?

I like to write comics that will move my readers. I don’t think action or drama by itself makes for interesting or provocative reads. There are many writers and artists who write for shock value but those works aren’t moving. 

Shock and emotion are very different, so what I try to write is a story that people can relate to, or characters they care about, or situations that move their hearts. I think the difference between a story that sticks with you and a story that doesn’t is empathy.

What's your process?

My process begins with emotions. I decide to write a story based on emotion I’m feeling or one that gets me thinking about “who would go through this that people could relate to?” My best comics are the ones where I begin with a seed of an emotion and then expand it to be a forest. 

Curse of the Eel began with wanting to write a comic about bullying, which is terrible. So I wanted to make a story where bullying is seen from multiple angles, from multiple people, and how, in a horror setting, those feelings and emotions could swell to something dangerous. With a cute weird Eel monster.

You’ve always been willing to share your knowledge and have taught several workshops. What's your approach to teaching comics?

I enjoy teaching, it just proves that I know enough about what I’m talking about to convey it to someone else. I’ve been able to break down my thought process into a method that makes it fun for me to teach other people how to make comics. 

My approach is give them guides, not rules. Comics and art are not win or lose endeavors, they’re methods of story expression, so when i teach, I show how they can express themselves the way they want to. I leave their art to them, I just try to guide them once I see the direction they plan to take.

What do you recommend to aspiring artists that you wish you knew much earlier?

Life drawing is kind of important. I didn’t get it in undergrad, but knowing how to draw the body does help when it comes time to drawing a cartoony version. At the very least, learn how to convey volume more than shape. Even the most cartoony art styles should have a sense of volume to the drawing. It’s the difference between drawing a ball and a circle.

What do you love best about making comics?

Making comics is the ultimate thrill where i can express my feelings and captivate my readers. It’s a visual symphony that I can perform all by myself, and I love that freedom.

What do you wish was different about the comics industry?

I wish comic companies and publishers would pay their creators better. There are so many geniuses who leave comics every year or never even try because the publishers aren’t willing to pay fairly. Money ruins everything, and in the comics industry it definitely puts a damper on a lot of potential awesome work.

Which books do you recommend artists should have in their reference library?

Hmmm, I don’t know, I have different references for different projects. I think everyone should read though. Not just comics, but books, movies, animation, songs, etc. Everything is potential fodder for new stories, so consume everything you can.

Top 5 favorite artists? 

My personal favorite storytellers are Natsume Ono, Yusuke Murata, Stuart Immonen, Greg Tocchini, and Yutaka Nakamura. Netsuke Ono is the artist who has most informed my storytelling voice and paneling style, while the others have influenced my drawing style

Natsume Ono
Stuart Immonen
Yutaka Nakamura
Yusuke Murata
Greg Tocchini
Top 5 Favorite comic characters?

Hmmm…I don’t know, I don’t really think about characters separate from their stories. I’m also not super big on superheroes so my answers would be more shows or characters from things less mainstream. Jean Valjean from Les Miserables, Mob from Mob Psycho, Rio from The Gods Lie, Nausicaa from Nausicaa and the Valley of the Wind, and Saya from Deadly Class.



Top Favorite comics & graphic novels?


Low by Rick Remender and Greg Tocchini, The Gods Lie by Kaori Ozaki, ​Not Simple by Natsume Ono,Donten Prism Solar Car by Yasuo Otagaki and Yusuke Murata, and Princess Jellyfish by Akiko Higashimura



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What type of work are you interested in doing?

I want to make comics that will make people cry, or feel excited, or moved somehow. I want to create stories that will stick with people and create a lasting impression like my favorite works did for me.

How can others find your work?

My blog is at jorgesantiagojr.com 

@jorgesantiagojr on all social media:  
Instagram, Tumblr, and Twitter

You can purchase my comics from:
​

http://jorgesantiagojr.bigcartel.com/


Thank you.​
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Comic Draw: Using Photo Reference

4/18/2018

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A cool feature of Comic Draw is that you can import photos directly onto your drawing surface. In this week’s tutorial I go over how to import and use pictures to create comics. 
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download comic draw app free

How to use photos in Comic Draw

-Hold down the Marquee tool until the 3 options pop up


-The Paste Image from Photos option allows you to pull pictures from your photo library


-The Paste Image from Camera option activates the camera so you can take a direct photo


-The Paste Imported Image option allows you bring in pictures from other locations such as your iCloud, Creative Cloud or Dropbox 


-Paste your image and make a new layer to draw on so that you won’t scribble on the original photo


-After pasting your image you can draw from or over your pictures.

Photos are a great reference to use for many reasons. Just make sure you don’t let it be a crutch for good drawing.  For example photographs are great references to pull realistic details for scenes and characters and understanding composition but relying too much on them can cause your art to look awkward and stiff since pictures are already distorted.

Thank you for checking out this week’s tutorial. I hope this has been helpful for you on your comic journeys!
​ 
Check out the additional resources below for links to the reference material I use.

Peace,
​ 
Loso


special thanks to our official sponsor Plasq for providing the invaluable app Comic Draw!
follow on us social media!


@Prime_Vice  #primevice 

@AnanyaVahal

@Plasq

@ComicDrawApp #comicdraw #startyourcomictoday

@ComicConnect

Additional Resources

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